Version 1.0 of the DAZ Importer was released in 2016, but I looked into importing native DAZ files as early as 2011, so the add-on is already ten years old. This release will probably be the final one when it comes to new features. A tool for fast export of HD meshes from DAZ Studio (Diffeo HD Exporter by Donald Dade).A tool for converting HD morphs to normal or displacement maps (the DAZ HD Morphs add-on by Xin), and tools for importing these maps into Blender and drive them with the morph strength.Improved user interface for the MHX rig.Tools for dealing with MHX animations, not just single poses.Correct FK-IK snapping for the MHX rig, following suggestions by Engetudouiti.Easy Import makes it possible to import a character and make it animation-ready in a single step, as suggested by Alessandro Padovani.render farms, making the stripped runtime system of previous releases obsolete. It also makes it possible to use expressions on systems where the DAZ Importer is not enabled, e.g. This improves performance, in particular on GPUs.
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